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Arts 075: Graphic Design Imarieannalee
   

Catalog Description

A beginning studio course giving students a broad and thorough exposure to the practice and profession of Graphic Design.

This course is a requirement of students pursuing a BFA in Graphic Design and Minor in Graphic Design. It is not a general education course.

Course Prerequisites

Arts 005 Drawing I, Arts 007 2-D Design and Color, or Instructor Permission.

Course Overview

Graphic Design I is the first in a series of 5 consecutive courses that are intended to provide the student with opportunities to develop their knowledge and skills in the competencies required for professional practice in the field of graphic design. In addition to skill development, opportunities are also provided to help students develop professional attitudes and practices that are required for success in achieving their career entry objectives.

GD I is intended to provide the foundation for effective and professional processes that are consistently developed  around the general parameters of client need, target audience, design brief and graphic style. Through the use of design principles, students learn to create effective visuals, organize information and communicate particular message to an audience.

While introducing students to main tenets, principles and vocabulary of Graphic Design and laying an aesthetic framework to guide design decisions, the course addresses role of design in facilitating change and civic engagement. Connections to other disciplines occur as students are encouraged to integrate philosophical, historical, sociological, psychological, religious, environmental or phenomenological inquiry in their designs. Basic learning skills, such as writing, speaking, and critical thinking are developed as students form questions or problems within the discipline; conduct research and develop ideas; give ideas concrete form; and publicly present their work for critique, and verification.

This semester, students will explore conceptual development, the full creative design process, project documentation, image generation and applied typography. Students can expect to receive four major projects in addition to a final project during the semester. For their final project, students will respond to a current social issue by developing a design application that informs, educates, challenges norms and encourages change. This can be a poster, brochure, book, web app, game or any other design solution that has a potential to reach its audience and effectively communicate its message.

Course Objectives/Learning Outcomes

Upon completion of this course the student should be able to:

  1. Describe and apply fundamentals of graphic design such as concept development, design process, image generation and typography.
  2. Describe and apply design basics such as form and function, layout, figure and ground, and how to apply them to tasks such as symbol recognition and logo development.
  3. Analyze and interpret objects visually, and translate any given object, being, idea into a sign, from a literal descriptive representation to abstract graphic translation.
  4. Communicate a concept visually through the use of design elements such as space, typography, pictorials or graphics.
  5. Actively engage in civic matters through visual means.
  6. Critique one’s own work as well as that of others.

The objectives will be achieved by:

  • Completing projects of increasing complexity
  • In class & homework exercises
  • Analysis & critique one’s own work & then apply the skill to the work of others
  • Readings, lectures & discussion of readings

Tentative Class Exercises and Projects
100% coursework and in-class participation:

  • Shape and Composition (Study of design principles)15%
  • Transformation Through Light (Developing graphic image through the use of highlights and shadows on objects)15%
  • Symbol Development & Grouping (Study of Semiotics and symbols)20%
  • Text as Image (Typographic layout) 20%
  • Social Commentary (Design as force for change) 30%

Students will submit a comprehensive CD containing all projects completed during this course at the conclusion of the semester to assess how the learning objectives of the course are being met. I reserve the right to adjust the projects and percentages as I see fit for the students’ learning benefit.

BFA in Graphic Desing Learning Objectives / Outcomes

Core Competencies and Program Learning Objectives

Class Project Fulfilling Learning Objective/Competencies

Solve communication problems, including the skills of problem identification, research and information
gathering, analysis, generation of alternative solutions, prototyping and user testing, and evaluation of outcomes. CRITICAL THINKING
WRITTEN COMMUNICATION
ORAL COMMUNICATION

Symbol Development & Grouping, Social Commentary

Describe and respond to the audiences and contexts, which communication solutions must address, including recognition of the physical, cognitive, cultural, and social human factors that shape design decisions. CRITICAL THINKING
ORAL COMMUNICATION

Symbol Development & Grouping, Social Commentary

Create and develop visual form in response to communication problems, including an understanding of principles of visual organization/ composition, information hierarchy, symbolic representation, typography, aesthetics, and the construction of meaningful messages. CRITICAL THINKING
INFORMATION LITERACY

Shape and Composition, Transformation Through Light, Symbol Development & Grouping, Text as Image, Social Commentary

Understand design-related tools and technology, including their roles in the creation, reproduction, and distribution of visual messages. Relevant tools and technologies include, but are not limited to, drawing, offset printing, photography, and time-based and interactive media (film, video, computer multimedia). INFORMATION LITERACY, CRITICAL THINKING

Shape and Composition, Transformation Through Light, Symbol Development & Grouping, Text as Image, Social Commentary

Demonstrate proficiency in communication, presentation, and business skills necessary to engage in professional practice in graphic design including the ability to organize and manage design projects and to productively collaborate with others in a team. This competency is based on an understanding of organizational structures and working patterns in design, intellectual, economic, technological, and political contexts. ORAL COMMUNICATION
WRITTEN COMMUNICATION
INFORMATION LITERACY

Project critiques, group discussions

Demonstrate ability to form and defend value judgments about graphic design and to communicate art ideas, concepts, and requirements to professionals and laypersons related to the practice. CRITICAL THINKING, INFORMATION LITERACY
ORAL COMMUNICATION
WRITTEN COMMUNICATION

Project critiques, group discussions

Identify the major historical achievements, current issues, processes, and directions in the graphic design field as well as in art in general. CRITICAL THINKING, ORAL COMMUNICATION
INFORMATION LITERACY

Class discussions, lectures

Identify current intercultural and global issues as they relate to visual communication. Apply ethical reasoning to create sustainable, and socially and environmentally responsible design solutions.
CRITICAL THINKING
INFORMATION LITERACY
ORAL COMMUNICATION
WRITTEN COMMUNICATION

Social Commentary

Retention of Student Work
The Visual Arts Department will be renewing its accreditation with the National Association of Schools of Art and Design. We will be saving original student work during the Spring 2011 and Fall 2011 Semesters for display during the review process in the Spring of 2012. Work retained for this purpose will be available for pick up in May 2012.

Recommended Texts & Learning Materials

Graphic Design: The New Basics By Ellen Lupton
Princeton Architectural Press, ISBN 1568987706

Further Reading Resources
Inside / Outside, From the Basics to the Practice of Design By Malcolm Grear
AIGA / New Riders, 0-321-44067-6

The Visual Design Primer by Susan G Wheeler and Gary S. Wheeler
Prentice Hall, ISBN 0-13-028070-4

Graphic Design: Vision Process, Product by Louis D. Ocepek
Prentice Hall, ISBN 0-13-041883-8

Design For Communication: Conceptual Graphic Design Basics
By Elizabeth Resnick, Wiley Publishers, ISBN 0-471-41829-3

Other items you should already own... but if you don’t, purchase them as needed.
Sketchbook, 11" x 14"
Design Vellum Pad, 8.5" x 11"
Drawing pencils: H, 2B, 2H
Eraser
Black markers, a variety of widths or weights
Scissors
Container to carry supplies (tackle box, plastic bucket, etc.)
Cork back steel ruler for cutting
No. 1 Xacto knife: approx. and pack of #11 blades
Rubber Cement and  Rubber Cement pickup
instead of the rubber cement a quality spray mount product may be used such as 3M Super 77
Sketchbook or quality loose leaf paper for process work: approx.
Letramax 100, black professional mounting board (2 sided black) 15x20”: approx. $1.85/sheet
Flash drive to store data
Laptop computer a plus

 

Grading

Grading scale:

A Minimum 95%
A- Minimum 90%
B+ Minimum 87%
B Minimum 83%
B- Minimum 80%
C+ Minimum 77%
C Minimum 73%
C- Minimum 70%
D+ Minimum 67%
D Minimum 60%
F Below 60%

Please retain all grade sheets for your record.

Below is university policy followed when administering letter grades on projects, papers, & other tasks that do not utilize a point or percentage system.

A: Exceptional, means objectives of the assignment are fully understood as applied to the particular assignment & an intriguing balance exists between clear communication of the message & creativity. The assignment is executed with impeccable craftsmanship, accuracy, & neatness & exists as part of the complete design development of thumbnail, rough, & finished comp; a quality piece of work.

B: High, objectives are met & design principles are primarily well understood. May be lacking in overall quality, craftsmanship, clarity, or design development; good overall effort.

C: Average, the minimum requirements of the assignment have been met but not exceeded. Extra effort & insight into development of the basic assignment are necessary to produce higher quality work.

D: Below average, there exist problems in completely understanding the concept or objectives of an assignment. Incompleteness in several areas of craftsmanship, design, creativity, clarity, or development is also apparent; see instructor.

F: Unacceptable, please do assignment over see instructor immediately for further clarification.

Areas of Evaluation: Professionalism, Process & Realization:
Project grades are the result of three areas of evaluation: Professionalism, Process & Realization. At any time during the semester, you may meet with the instructor for evaluations of current grades or dissatisfactions with a grade that you received on any project & how it may be improved upon.

Professionalism: Your grade in the area of professionalism will focus on issues of attendance, preparation, deadlines, critique participation, personal attitude & articulation - the ability to speak & write clearly about ideas/concepts presented in class. Projects for this course will be assigned similar to the way that professional designers receive "design briefs" detailing the specific requirements for a project. The student will then be expected to document the creative process, which they follow in developing individual design solutions. Successive projects will be assigned for the class, & modified or customized to a certain degree based on the overall understanding of previous assignments.

Process: Faculty rely on classroom observation in evaluating a student’s process in developing a project. It will focus generally on how thoroughly the student pushes visual exploration & concept research through such processes as sketching/thumbnails & creative/thoughtful writing. Students who attend class, make visible their process investigations & are prepared for the scheduled activities/discussions, reveal valuable information about their performance. In the absence of such information, faculty must resort to an unsatisfactory rating in evaluating the student’s process. When handing in an assignment, you may be required to include photocopies of relevant pages from the journal & other process materials in addition to the actual assignment.

Realization: The final evaluation of work (realization) involves more than totaling the grades on individual projects &/or determining that all assignments have been completed. Faculty assess student’s abilities in realizing concepts & controlling the visual elements of communication throughout the semester. This includes such issues as craftsmanship & the improvement & progressive mastery of increasingly complex material are evaluated.

Grade Dissemination: For each project & assignment, you will receive a detailed rubric that will break down the grade according to your performance within the areas of Professionalism, Process & Realization. Each area will be customized to the project’s specifications & learning objectives.

Late Work Policy: All projects & exercises are due on the day & time given, always at the beginning of class unless otherwise noted. A late accommodation is given only with the understanding that emergencies & unforeseen circumstances occasionally arise. A late project must be turned in by the following class & will be marked down one letter grade accordingly. A later submission will not be accepted. Missing a scheduled critique or presentation will result in an “F” for that project.

Grades of "Incomplete": The current university policy concerning incomplete grades will be followed in this course. Incomplete grades are given only in situations where unexpected emergencies prevent a student from completing the course & the remaining work can be completed the next semester. Your instructor is the final authority on whether you qualify for an incomplete. Incomplete work must be finished by the end of the subsequent semester or the “I” will automatically be recorded as an “F” on your transcript.

Group Work Policy: Everyone must take part in a group project. All members of a group will receive the same score; that is, the project is assessed & everyone receives this score. However, that number is only 90% of your grade for this project. The final 10% is individual, & refers to your teamwork. Every person in the group will provide the instructor with a suggested grade for every other member of the group, & the instructor will assign a grade that is informed by those suggestions. Once formed, groups cannot be altered or switched, except for reasons of extended hospitalization.

Technology & Media

Email: Email is the preferred communication tool. Please check your university email regularly since I may send out important announcements pertaining to the class. When emailing me, please follow standard email conventions including addressing me & signing your communications. I check my email regularly & will try answer your questions within one day (with the exception of weekends or holidays.)

Laptop Usage: You are welcome to bring your own laptop & use it in class. Although it is possible to use different computer platforms, the Apple Macintosh is the industry standard used in the majority of professional design fields & is the platform used in the Visual Arts Department.

All programs in the computer labs are licensed for the machines in the labs only. Students are prohibited from copying programs from the computers in the lab for their personal use. It is not only a violation of University policy; it is a violation of the law.

Cell Phone Usage: Per university policy & classroom etiquette; mobile phones, iPods, etc. must be silenced during all classroom & lab lectures. Those not heeding this rule will be asked to leave the classroom/lab immediately so as to not disrupt the learning environment.

Course Policies/Student Expectations

Student Requirements & Responsibilities:

  • A minimum of six studio hours in class & three hours outside of class per week.
  • Three-ring binder notebook for lectures, sketches, & for assignment sheets & critiques. This notebook should be brought class & utilized for recording lectures & demonstrations, as well as drawings & sketches.
  • Active participation in all phases of the course, attendance,
    lecture / demonstrations / critiques
  • Materials described in the attached materials list.
  • Meeting assignment deadlines
  • A concern for the highest level of craftsmanship
  • Projects for this course will be assigned similar to the way that professional designers receive "design briefs" detailing the specific requirements for a project. The student will then be expected to document their creative process, which they follow in developing individual design solutions. Successive projects will be assigned for the class, and modified or customized to a certain degree based on the overall understanding of previous assignments.

Expectations & Work Load: The basic structure of this course will revolve around assigned studio problems. There will be time given to lecture & class discussion, practical tutorials, exercises, & assignments. A significant amount of time will be also spent in critique of student work.

It is very important that all students engage themselves in a discourse of the work at hand. In turn I will give each of you conscientious feedback on as much of your work as is possible. All students should be prepared to spend a significant amount of time outside of class time for research, process & final production of assigned projects.

Students are expected to think creatively & critically as well as participate thoughtfully in class. As a good portion of this class is based in critique of student work, it is expected that all students will participate in this dialogue so that we may all benefit from the feedback. All comments are expected to be constructive & honest. It is the group dynamic that will inform & educate our individual projects. Be open to the critique process, as your lack of participation will impact your final grade.

Class Preparation: Students are expected to arrive to class on time & be prepared for work with the requested supplies/materials/assignments. Class preparation is essential to receiving feedback on one’s work. Lack of preparation on a continual basis will affect your final grade. If you happen to miss a class or lecture, please make arrangements with a fellow student who can either take notes for you &/or get the required handouts, etc. While I will be happy to clarify information for students who are confused, I cannot repeat lectures or elaborate project descriptions on an individual basis.

Controversial Content: Since a portion of the course will include studying art/design throughout history, there may be times when some of this art may have nudity in it. If you feel uncomfortable with this, please let me know & we can make accommodations.

Attendance Policy: No more than three absences are allowed per semester. Students are required to make prior arrangements with the instructor whenever possible. Students are expected to be on time & to participate for the duration of the class. The student’s grade will be negatively affected & lowered one full grade point for each absence exceeding the three allowed. So, for example, if you were to earn a B+ & had four absences, your final grade will be C+.

Students should be informed that the allotted absences are to accommodate routine illness, weddings, transportation troubles, etc. Doctor appointments, advisor conferences, trips to supply stores & labs, employment, etc. should not be scheduled to conflict with class. Religious Observances cited in the handbook will be followed.

Tardiness is defined as being fifteen minutes late for class or departing before class has been formally dismissed by the teacher. Three tardies will be counted as one absence. Tardiness that exceeds one hour will be counted as an absence. Each student is responsible for his/her own recorded attendance. If you are late it is your responsibility after that class period to make sure the teacher has you added to the roll.

Open Studio Hours Policy:
Studio Hours are:
M, T, W, TR 8:30a.m. to 9:00 p.m. (except those studios holding evening classes)
F 8:30a.m. to 5:00 p.m.
Sat & Sun 1:00pm to 6:00 p.m.

Plan your schedule so that you will be able to complete your assignments during these hours. If you have exhausted these times & need additional time to finish projects or have extenuating circumstances that keep you from finishing during these scheduled hours you must receive written permission to stay in the studio beyond the normal hours. You must obtain this permission by 5:00 p.m. on the day in question. This written permission will allow you to work until midnight only. No students will be allowed in the building after 12:00 midnight.
 
Honor Code: The University Honor Code is an essential element in academic integrity. It is a violation of the Honor Code to give or receive information from another student during an examination; to use unauthorized sources during an examination; or to submit all or part of someone else’s work or ideas as one’s own. If a student violates the Honor Code, the faculty member may refer the matter to the Office of Student Life. If found guilty, the student may be penalized with failure of the assignment or failure of the course. The student may also be reprimanded or suspended from the University. A complete statement of the Honor Code may be found in the Student Handbook, Tiger Lore. Section 1.1 – 1.3

A violation of the principle includes, but is not limited to: Plagiarism: Intentionally or knowingly presenting the work of another as one’s own (i.e., without proper acknowledgment of the source). The sole exception to the requirement of acknowledging sources is when the ideas, information, etc., is common knowledge. Artists & designers occasionally work from photographs or other imagery. This is allowed & is sometimes necessary, however the artist’s intent must be clear that the new work was not made to merely duplicate someone else’s artwork in another medium or form & claim it as one’s own.

Accommodations for Students with Disabilities
If you are a student with a disability, who requires accommodations, please contact Mr. Daniel Nuss, Coordinator of the Office of Services for Students with Disabilities in McCaffrey Center, First Floor, Room 137 and Room 115 for information on how to obtain an Accommodation Request Letter. Contact: SSD@pacific.edu or (209) 946.3221. Then please schedule a meeting with me during office hours or some mutually convenient time to arrange the accommodation(s). These services may include, but are not limited to, extended time for completing exams, alternative testing procedures, note takers, & transportation to & from classes. The Policy Manual can be found at:
http://www.pacific.edu/Campus-Life/Student-Services/Disabilities-and-Accommodations---Services-for-Students-with-Disabilities/Resources-for-Students/SSD-Student-Policy-Manual.html

University Writing Center
The University Writing Center is a free resource for student, where a trained writing consultant will work individually with you on anything you are writing (in or out of class), at any point in the writing process from brainstorming to editing. The Student Writing Center is located on the 2nd floor of the Main Library.
Email Melanie at mhash@pacific.edu or call (209) 932-2969 if you have any questions

Important Dates to Remember

Last Day to Add/Drop Classes:Jan 26th
Last Day for Pass/No Credit/Letter Grade: Jan 26th
Last Day for Pro-Rated Refund: Mar 9th
Spring Break: Mar 12th – Mar 16th
Final Critique: Wednesday, May 2: Mandatory to pass the class.

Please retain a copy of your syllabus. It is not only an outline of the course it represents a contract between you, the instructor & the University.

Art supply stores
Pacific Bookstore, Aaron brothers, Michaels, Delta College Bookstore, Hobby Lobby

Arts 75 Syllabus and Tentative Schedule PDF
 
marie anna lee • associate professor • department of the visual arts • university of the pacific• mlee2@pacific.edu